For further discussion of the material risks and other important factors that could affect the Company’s financial results, please refer to Microvast filings with the SEC, including the Annual Report on Form 10-K filed on March 16, 2023, and the 10-Q filed earlier today. These statements are subject to a variety of risks and uncertainties that could cause actual results to differ materially from expectations. They should not be relied upon as representative about views as of any subsequent date and we undertakes no obligation to revise for publicly released results of any revision to these forward-looking statements in light of new information or future events. These statements are based on current expectations and assumptions and reflect our view only as of today. In addition, we have posted a slide presentation to accompany management's prepared remarks.Īs a reminder, please note that management will be making forward-looking statements on this call. Yang Wu, Founder, Chairman, President and CEO Sascha Kelterborn, Chief Revenue Officer and Craig Webster, Chief Financial Officer.Īhead of this call, Microvast issued its first quarter 2023 earnings press release, which can be found on the Investor Relations section of the Company's website, ir. Thank you, operator and thank you for joining us today. I will now like to turn the conference over to Monica Gould, Investor Relations for Microvast. After the presentation, investment community professions have the opportunity to participant in the question-and-answer session. As a reminder, all participants are in a listen-only mode and the conference is being recorded. Welcome to the Microvast First Quarter 2023 Earnings Call. Sascha Kelterborn - Chief Revenue Officer Yang Wu - Founder, Chairman, President and Chief Executive Officer ( NASDAQ: MVST) Q1 2023 Results Conference Call 6:00 PM ET You can also check out the Shacknews channel for exclusive gameplay and guides.Microvast Holdings, Inc. For more developer interviews, head on over to the GamerHubTV YouTube channel. SkateBIRD is available now across a variety of platforms including Steam, Xbox, and Nintendo Switch. The chat with Fox covers a whole lot of ground, so it’s worth checking out the full interview, especially if you’re interested in how porting to various platforms work. For SkateBIRD, the team went the other route, creating a physical board and then the bird and everything else is “trickery”, as Fox puts it. For most games, the player character is what’s being animated and the board is attached. So this perception of skateboarding culture and the rise of ska are intertwined.ĭuring our chat, Fox also spoke to how skateboarding games handle animation. Those that are interested in skateboarding also seem to gravitate toward the ska genre, which was heavily present in the first Tony Hawk game. In our chat, Fox told us about how SkateBIRD came to be, what the process was like learning about birds, and even touches on ska music and the skateboarding video game genre as a whole.įox talks about how a lot of people’s perception of skateboarding culture comes from the Tony Hawk series of games. We here at Shacknews recently had the pleasure of sitting down and chatting with the founder of Glass Bottom Games, Megan Fox. While the concept is simple, actually creating a skateboarding game like SkateBIRD is anything but. SkateBIRD lets players become a tiny little bird that skateboards around everyday objects.
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